Ruoxue (Astra) Zhang
UX & Interaction Designer
An interactive game for GaTech students who want to release their stress with a target, toss, and SMACK!
My Major Contributions:
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Designed and made all animations;
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Digital integration (Arduino and Processing programming);
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Physical installation
Team: Ruoxue Zhang, Xiaoyu Chen, Shizhong Hu
Problem Space
Stress Smacker connects the virtual and the real world by enabling stressed-out college students to destroy their source of stress.
How It Work
Students are given customized pillows to throw at a lineup of stressful targets, while delightfully animated feedback turns stress into smiles as the pillows successfully hit their marks.
Behind The Scene
Concept Design
Evoking pillow fighting and state fair carnival games of old that embraced communal ways of relieving stress, Stress Smacker’s characters and visual design were inspired from the collective voice and ideas of GaTech students.
Characters
The Unsavory
Cafe Turkey
Bugg
Code Error
Feld
College Graduation
Animations
Crafting And Physical Installation